

Thanks to it’s 2 starting toughness, Spellgorger weird can quickly grow out of range of targeted red removal if you find yourself in the mirror match.The ability to add counters rather than giving a temporary buff grows this creature to frightening sizes throughout a game.Much like the previous card on this list, Spellgorger Weird fits very cleanly into a “spells matter” deck.Spellgorger Weird, Illustistrated by James Pack With more and more wizard support on the horizon, wizard tokens may become more and more valuable.While pricier than cards such as Raise the Alarm, Goblin Wizardry provides two useful creature types in Wizard and Goblin.Goblin Wizardry fits very cleanly into a “spells matter” deck thanks to prowess.A mono-red mainstay in historic’s pauper format.The scry trigger can be very useful for preventing mana flood or digging for the last points of burn.Being a wizard, Burning Prophet turns on both Wizard’s Lightning and Wizards Retort.Can be played as a creature in a pinch.īurning Prophet, Illustrated by Mathias Kollros.Unlike other cards with this effect, Haggle has no additional casting cost, meaning a counterspell from your opponent won’t leave 2 for 1’d.At only one mana, Haggle is the most cost-effective way to discard an Arclight Phoenix!.What is great about Merchant of the Vale: Merchant of the Vale, Illustrated by David Gaillet

Can be played on turn three off of a mind stone in Historic!.Fixes your next couple of draws, or digs you deeper to the answer you need.Can cut opponents running ambitious land-bases off of an entire color.Rubble Reading, Illustrated by Aaron Miller At only two mana, it's pretty easy to double or triple spell in a single turn.Its cycling means it’ll never be a dead card.Instant Speed allows for some sneaky blowouts.Raking Claws, Illustrated by Slawomir Maniak Here I break down the 25 best red commons on Arena so far, so whether you like to go wide with goblins or cut out the middleman and aim for the face, there is certainly a card on this list for you. Some are great, others are not worth playing. With every new Magic set release, there are countless cards added onto Magic: the Gathering Arena.
